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Inside the shipwreck

An underwater indoors scene? Yes. This is supposed to be the inside of a sunken cruise ship, lying on the ocean floor. The scene was built for a survival horror solo project of mine. I have created all the assets except for the diver, which is a free asset placeholder.

The underwater vegetation makes otherwise quite empty scenes seem much more complete and scenic.

The underwater vegetation makes otherwise quite empty scenes seem much more complete and scenic.

To have schools of fish swimming around in the wreck, I attached a mesh particle system to a pawn.

To have schools of fish swimming around in the wreck, I attached a mesh particle system to a pawn.

To somehow light the scene, which is supposed to lie on the bottom of the ocean, i mainly relied on using bioluminiscent jellyfish.

To somehow light the scene, which is supposed to lie on the bottom of the ocean, i mainly relied on using bioluminiscent jellyfish.

Small fish apparently aren't the only things that live in the shipwreck...

Small fish apparently aren't the only things that live in the shipwreck...

That vent looks almost... inviting.

That vent looks almost... inviting.

If you're not claustrophobic, air ducts (more like water ducts now though) are an efficient way to get around.

If you're not claustrophobic, air ducts (more like water ducts now though) are an efficient way to get around.

Down in the storage spaces. to create the pipes in the ceiling, I used spline meshes.

Down in the storage spaces. to create the pipes in the ceiling, I used spline meshes.